Does Sailormoon Drops Infinite Heart increase your current heart count?

When one gets desperate, the Infinite Heart boost in Sailor Moon Drops is a helpful tool – and it’s on sale right now to boot. But how does it work? One common question players have is, “if the tool makes it so you don’t run out of hearts for thirty minutes, but doesn’t add hearts to your total, and I buy the boost when I have zero hearts left, do I get nothing?”

The short (and relieving) answer is no, they do not. Here’s a screenshot of what it looks like after you get the Infinite Heart boost to explain:

So basically, you don’t HAVE a number of hearts through the 30 minute duration – you have infinity!

What are your favorite boosts in the game?

Can you trade TERA’s new BuddyUp codes with a friend?

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Popular Korean MMORPG TERA is trying to reel some of their former player base back in with a promotion called BuddyUp. What is it exactly? Well, players over level 40 can generate a unique “BuddyUp” code from the in-game menu to share with their friends. The friend can apply this code to any character level 9 or below and earn great in-game rewards including extra experience and items each time you reach various leveling milestones.

But how does it work? One common question is whether BuddyUp codes can be traded with a friend – that is, can two players exchange BuddyUp codes and use each other’s, or can one person only act as a mentor to another and not also be their mentee? Luckily, the answer is YES, you can exchange BuddyUp codes one for one with a friend. Mentor rewards are great too, so don’t miss out on the opportunity!

Here’s how to get to your BuddyUp Code in TERA:

  1. Log into a level 40+ character
  2. Go to the Friends menu (hit U)
  3. Click the BuddyUp tab
  4. Generate your BuddyUp Code at the bottom

Feel free to post your BuddyUp codes in the comments below and let other users have a go. Here’s mine:

Resplendent.Umeko#8676 used 1/3

Why Sailor Moon Drops is harder (but better) than Candy Crush

Shoutout to my fellow unapologetic weebs pretending it’s 3:30 on a Tuesday and you ran in from the bus and slammed that remote to Cartoon Network to watch your favorite Sailor Scouts fight evil and win love. Yes, the Sailor Moon game has overtaken Candy Crush as my preferred phone timewaster, and I used to be a Candy Crush expert/hardcore addict, so I know a few things.

I have determined in the course of my play that SailorDrops is the harder of the two games, but also the more interesting. Some features I prefer in Candy Crush and some in Sailor Moon Drops, but ultimately it is more challenging. Here’s why it’s a tougher game:
  • You cannot reroll a bad level setup in SailorDrops. Both games incorporate RNG into (some) level generation, meaning that the particular mix/placement of jewel colors you get will differ. If you get a bad one in Candy Crush, you can X out of the window that pops up over the level and preserve your life to try again and roll better. If you do this in SailorDrops, you lose the heart and effectively chose to lose that game without even trying. I like this as it is. You play what you get. 
  • Special/combo move effects do not preserve game state at the time of activation. That means that if I activate, for example, the color bomb with a horizontal stripe, gems can fall from their current location before the effect is activated, making any strategy I put into decided when/where pieces should be placed when I activate the move essentially useless. I do NOT like this feature and believe they should change it to work the way Candy Crush’s does, which does preserve game state when you activate special/combo moves. Changing it to match the Candy Crush system would reduce RNG and reward players for making more strategic moves.
  • There is no daily wheel of freebies to spin. You do get login bonuses, but that’s predetermined so you can’t get lucky. 
  • The friends list has a limit. Candy Crush intelligently wants you suckering as many of your Facebook buddies as possible into playing this game. SailorDrops however limits you to like 30 friends, which is stupid, because if one of them becomes inactive you have to constantly cull your friends list based on their activity level and replace them with people who will actually respond to your requests.
What are your thoughts on Sailor Moon Drops? Overall I love the game and I’m really enjoying some of the newer level designs. The Diana one is my favorite. Leave a comment and tell me!

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Best Character Names on Diabolos (FFXIV)

Think you have the best name on your data center? Here are our picks for the best names for toons we’ve seen on Final Fantasy XIV’s Diabolos server:

Ash Ketchum
Helter Skelter

(DIS)HONORABLE MENTIONS: (For those whose names induce a smirky facepalm)

– A chocobo named “Shitpiece”…. lovely

Any votes for Diabolos best/worst character names?